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Feasibility of Virtual Reality in Children With Neuromuscular Disease, Effectiveness of Virtual Reality and Biofeedback
Sponsor: Merve Kurt
Summary
Our study is a randomized controlled study and the subjects included in the study will be divided into three groups as virtual reality training, biofeedback training, and conventional rehabilitation.
Official title: The Feasibility of Virtual Reality in Children With Neuromuscular Disease and the Effectiveness of Virtual Reality and Biofeedback Training on Functional Levels of Children With Neuromuscular Disease
Key Details
Gender
All
Age Range
6 Years - 18 Years
Study Type
INTERVENTIONAL
Enrollment
24
Start Date
2019-02-01
Completion Date
2023-05-01
Last Updated
2026-04-23
Healthy Volunteers
No
Conditions
Interventions
Virtual Reality Training
Participants will be given a game-based workout program that includes balance and weight transfers using the XBOX Kinect ™ device in a low-to-medium intensity for 3 weeks, 3 days a week, 30 minutes per day.
Biofeedback Training
biofeedback training will be applied to participants in 10-minute sessions with 10 seconds of voluntary contraction and 15 seconds of rest at each session. Training will last 12 weeks.
Conventional rehabilitation
Participants will receive a 12-week conventional rehabilitation program.
Locations (1)
Dokuz Eylul University
Izmir, Balcova, Turkey (Türkiye)