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Retraining Reaching in Cerebellar Ataxia
Sponsor: Hugo W. Moser Research Institute at Kennedy Krieger, Inc.
Summary
The purpose of this study is to test for benefits of reinforcement based training paradigm versus standard practice over weeks for improving reaching movements in people with ataxia.
Key Details
Gender
All
Age Range
22 Years - 80 Years
Study Type
INTERVENTIONAL
Enrollment
18
Start Date
2019-08-01
Completion Date
2026-05-01
Last Updated
2025-09-05
Healthy Volunteers
No
Conditions
Interventions
Reach training with visual feedback
Reach training will be accomplished using an Oculus Rift and Touch 3D headset. Active markers will be placed on the shoulder, elbow, wrist, and finger in order to capture limb movement in real time. During each training session, participants will first be familiarized with the task and then will reach from a home position to 4 virtual targets that are presented in the front of the participant and within the workspace where most natural arm movements are performed.Targets will be presented in a pseudorandom order and participants will reach a total of 400 times
Locations (1)
Motion Analysis Lab in the Kennedy Krieger Institute
Baltimore, Maryland, United States