Clinical Research Directory
Browse clinical research sites, groups, and studies.
Conventional Vestibular Training Versus Immersive Virtual Reality- Based Vestibular in Multiple Sclerosis
Sponsor: Maria Jesus Casuso-Holgado
Summary
The effectiveness of convectional vestibular training for balance and dizziness rehabilitation in people with multiple sclerosis has been recently demonstrated in a meta-analysis by this research team (doi: 10.3390/jcm9020590). Furthermore, non-immersive virtual reality-based environments seem to be useful for balance and gait rehabilitation in this population (doi: 10.1177/0269215518768084). However, nothing is known about the feasibility and effectiveness of immersive virtual reality-based rehabilitation in people with multiple sclerosis. The primary aim of this research is to determine the feasibility, safety and effectiveness of an immersive virtual reality-based vestibular training for dizziness, balance and fatigue rehabilitation, compared to conventional vestibular training.
Official title: Feasibility and Safety of an Immersive Virtual Reality-based Vestibular Rehabilitation Program for Dizziness, Balance and Fatigue Improvement in People With Multiple Sclerosis: Protocol for a Pilot Randomised Controlled Study
Key Details
Gender
All
Age Range
18 Years - 65 Years
Study Type
INTERVENTIONAL
Enrollment
30
Start Date
2026-01
Completion Date
2029-12
Last Updated
2024-06-03
Healthy Volunteers
No
Conditions
Interventions
Immersive Virtual-based vestibular rehabilitation
Vestibular rehabilitation based on virtual environment using a head mounted display
Conventional vestibular rehabilitation protocol
"Cawthorne-Cooksey" vestibular rehabilitation exercises.
Locations (1)
Universidad de Sevilla
Seville, Spain