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Effectiveness of Virtual Reality Vision Therapy - VERVE
Sponsor: OculoMotor Technologies
Summary
The purpose of this research study is to see how well the treatment of a participant's eye coordination and/or focusing problems improves eye muscle responses and symptoms of eyestrain. We will use an entertainment device called a virtual reality headset to play a custom-designed video game to find out how well the treatment of binocular vision improves a participant's coordination and/or focusing problem. The virtual reality headset uses eye-trackers to monitor progress in a totally objective manner. Objective testing allows the doctor to determine the results without relying on a participant's ability to answer questions or respond verbally in any way. We will compare the results of a participant before and after playing the video game.
Official title: Effectiveness of Vision Therapy in a Virtual Reality Headset
Key Details
Gender
All
Age Range
9 Years - 35 Years
Study Type
INTERVENTIONAL
Enrollment
50
Start Date
2021-10-14
Completion Date
2024-09
Last Updated
2024-04-16
Healthy Volunteers
No
Conditions
Interventions
Virtual Eye Rotation Vision Exercises (VERVE)
A video game designed with elements of vision therapy will be delivered to participants utilizing consumer-available virtual reality headsets (VIVE Pro Eye).
Locations (2)
OculoMotor Technologies
Newark, New Jersey, United States
The Eye Institute at Salus University
Philadelphia, Pennsylvania, United States