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Virtual-reality and Emotion Regulation in Violence-Exposed Youth
Sponsor: University of Wisconsin, Madison
Summary
The current proposal aims to evaluate a novel virtual-reality-based (VR-B) video game treatment for emotional dysregulation for youth currently under the supervision of the juvenile justice system. 135 participants under the age of 17 will be enrolled and will be asked to complete up to 6 VR-B sessions.
Key Details
Gender
All
Age Range
13 Years - 17 Years
Study Type
INTERVENTIONAL
Enrollment
74
Start Date
2022-06-03
Completion Date
2025-05-01
Last Updated
2026-07-01
Healthy Volunteers
No
Conditions
Interventions
DEEP VR
DEEP VR is a virtual reality experience (i.e., video game using a head-mounted display) wherein participants ('players') traverse through a serene underwater adventure for approximately 15 min. Movement through the environment is facilitates through the cued use of regularized, diaphragmatic breathing, captured through a respiratory belt.
Locations (1)
University of Wisconsin
Madison, Wisconsin, United States