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Efficacy and Mechanisms of Virtual Reality Treatment of Phantom Leg Pain
Sponsor: Albert Einstein Healthcare Network
Summary
After amputation of an arm or leg, up to 90% of subjects experience a "phantom limb", a phenomenon characterized by persistent feelings of the missing limb. Many subjects with a phantom limb experience intense pain in the missing extremity that is often poorly responsive to medications or other interventions. The proposed work will contrast the efficacy of two virtual reality treatments for phantom limb pain: a 'Distractor' and an Active VR treatment. In the Distractor treatment, participants are engaged in a visually immersive virtual reality experience that does not require leg movements (REAL i-Series® immersive VR experience). In the Active VR treatment, subjects play a series of VR games using the virtual rendering of both legs.
Official title: Efficacy and Mechanisms of Virtual Reality Treatment of Phantom Leg Pain: In-Person Treatment
Key Details
Gender
All
Age Range
18 Years - 100 Years
Study Type
INTERVENTIONAL
Enrollment
46
Start Date
2022-05-10
Completion Date
2025-04-06
Last Updated
2026-09-30
Healthy Volunteers
No
Conditions
Interventions
VR treatment for phantom limb pain
8 twice-weekly interventions of virtual reality treatment focused on reducing phantom limb pain.
Locations (3)
Moss Rehabilitation Research Institute
Elkins Park, Pennsylvania, United States
University of Pennsylvania
Philadelphia, Pennsylvania, United States
University of Washington-Harborview Medical Center
Seattle, Washington, United States