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Comparing Concussion Education Types
Sponsor: Piya Sorcar
Summary
The purpose of this study is to determine if there are differences in knowledge, self-efficacy, and empathy surrounding concussions, as well as intent to report a concussion, after viewing concussion education (CrashCourse and Brain Fly-Through) in 2D versus in 3D. In this randomized study, all participants will receive two types of concussion education (CrashCourse and Brain Fly-Through). Participants will be randomized to the 2D or 3D (Virtual Reality) group, and will experience both concussion educations in that modality (either 2D or 3D).
Official title: Comparison of Concussion Education Types
Key Details
Gender
All
Age Range
18 Years - Any
Study Type
INTERVENTIONAL
Enrollment
0
Start Date
2023-04-19
Completion Date
2024-07-31
Last Updated
2026-10-16
Healthy Volunteers
Yes
Interventions
CrashCourse Concussion Education in Virtual Reality
The TeachAids concussion education, including CrashCourse and Brain Fly-Through, will be shown in 3D (via a Virtual Reality headset). These educations are the exact same content as the 2D versions viewed on a laptop, but the modality (via a VR headset) is different.
Locations (1)
Concordia University
Mequon, Wisconsin, United States