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VR to Evaluate Phantom Limb Pain
Sponsor: Shirley Ryan AbilityLab
Summary
The objective of this study is to develop a virtual rehabilitation system that can be used to effectively treat Phantom Limb Pain (PLP) within the research setting and for at-home use by individuals with upper and lower extremity amputation. We hypothesize that the system will improve PLP for individuals with upper or lower extremity amputation, as measured through with various outcome measures and questionnaires.
Official title: Intuitively Controlled Virtual Reality to Treat Phantom Limb Pain
Key Details
Gender
All
Age Range
18 Years - Any
Study Type
INTERVENTIONAL
Enrollment
48
Start Date
2020-10-01
Completion Date
2025-09-30
Last Updated
2025-03-14
Healthy Volunteers
No
Conditions
Interventions
Coapt Phantom Limb Pain Management System
The PLP-MS consists of (1) an expandable arm/leg cuff with electrode sensors to collect EMG signals from residual limb muscles, (2) an integrated hardware module (the Coapt Complete Control Gen2.5 system) that translates users' EMG signals into game commands, (3) game software for mobile applications, and (4) a secure, HIPAA-compliant cloud-based data storage system for storing and retrieving user data remotely.
Locations (1)
Shirley Ryan AbilityLab
Chicago, Illinois, United States