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Intervention on Socio-emotional Development and Well-being Through ICTs in Early Adulthood
Sponsor: University of Valencia
Summary
emoWELL is a serious game, that is, a video game designed to inform and train in skills and competencies in a more dynamic way. emoWELL focuses on understanding and developing healthy emotional regulation strategies to improve well-being.
Official title: Intervention Through an Intelligent Technological Platform for Social-emotional Development and the Promotion of Well-being in Adolescence and Early Adulthood
Key Details
Gender
All
Age Range
18 Years - 29 Years
Study Type
INTERVENTIONAL
Enrollment
385
Start Date
2021-09-01
Completion Date
2025-08-31
Last Updated
2025-06-13
Healthy Volunteers
Yes
Conditions
Interventions
Participation in a socio-emotional competence program through a technological platform (EMOWELL)
(1) Participants who meet the inclusion criteria will be contacted. (2) Participants will answer the questionnaire battery (T1) (3) Participants will participate in the intervention by remotely playing the EMOWELL desktop serious game and the EMOWELL app. (4) They will answer the T2 questionnaires.
Locations (1)
Spain
Valencia, Valencian Comunity, Spain