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Immersive VR Reminiscence System for Facilitating Memory Retrieval Among Nursing Home Older Adults
Sponsor: Zhu Dian
Summary
A VR game "Memo-gration" was designed to assist elderly people in reminiscence therapy. The ultimate scene design was crafted in a vintage Chinese aesthetic reminiscent of the previous century.
Official title: The Effect of an Immersive VR Reminiscence System for Facilitating Memory Retrieval Among Nursing Home Older Adults
Key Details
Gender
All
Age Range
60 Years - 85 Years
Study Type
INTERVENTIONAL
Enrollment
36
Start Date
2023-07-01
Completion Date
2024-08-01
Last Updated
2024-04-18
Healthy Volunteers
Yes
Interventions
Memo-gration
This study tailored a variety of instructional material within each virtual scenario, taking into account various memory triggers. Guidance is activated when the user is identified as making physical contact with an object or discussing a specific keyword. This encompasses textual assistance provided within the virtual environment, the display of multimedia information, and the provision of organized voice guidance. Following the system's instructions, users engaged in discussion with the caregiver, and had the freedom to terminate the conversation at their discretion and explore other topics by interacting with different items.
Picture reminiscence therapy
Picture reminiscence therapy
Locations (1)
Dian Zhu
Shanghai, Shanghai Municipality, China