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ENROLLING BY INVITATION
NCT06544239
NA

Virtual Reality Asymmetric Training of Technology And Tactics for Professional Basketball Players

Sponsor: Universiti Putra Malaysia

View on ClinicalTrials.gov

Summary

This study exploring the effects of virtual reality basketball asymmetric training on the technical and tactical ability of professional basketball players (male and female) through the use of virtual reality devices.

Official title: Virtual Reality Basketball Asymmetric Training

Key Details

Gender

All

Age Range

17 Years - 29 Years

Study Type

INTERVENTIONAL

Enrollment

60

Start Date

2024-07-01

Completion Date

2024-10-10

Last Updated

2024-08-09

Healthy Volunteers

Yes

Interventions

BEHAVIORAL

Virtual reality basketball asymmetric training

This study established two experimental groups, namely the experimental group and the control group. The experimental group received virtual reality device assisted training, while the control group received traditional training

BEHAVIORAL

Traditional basketball asymmetric training

This study established two experimental groups, namely the experimental group and the control group. The experimental group received virtual reality device assisted training, while the control group received traditional training

Locations (1)

Shandong Provincial Sports Training Center

Jinan, Shandong, China