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Effects of an Augmented Reality Exercise Program in Older Adults
Sponsor: Universidade da Madeira
Summary
This research aims to examine the effects of an augmented reality (AR) exercise program on physical fitness (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time, decision-making, and memory).
Official title: Effects of an Augmented Reality Exercise Program in Older Adults Physical Fitness and Cognitive Abilities
Key Details
Gender
All
Age Range
60 Years - 95 Years
Study Type
INTERVENTIONAL
Enrollment
30
Start Date
2025-01
Completion Date
2025-04
Last Updated
2024-08-12
Healthy Volunteers
Yes
Interventions
Augmented reality exercise program
Participants enrolled in an organized exercise program based on two weekly sessions of 45 to 60 minutes each for 12 weeks: one traditional session (group session) and one augmented reality (AR) session (individual session), both supervised by sports and exercise professionals. The AR session was designed to provide an entire exercise session targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time, decision-making, and memory).
Traditional exercise program
Participants enrolled in a traditional organized exercise program (group sessions) based on two weekly sessions of 45 to 60 minutes each for 12 weeks. These sessions are supervised by sports and exercise professionals, targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time and decision-making).