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ACTIVE NOT RECRUITING
NCT06913660
NA

ALHIV Smartphone Game Study

Sponsor: Emory University

View on ClinicalTrials.gov

Summary

This is a cluster-randomized controlled trial that aims to conduct comprehensive feasibility testing of a smartphone game in a sample of 120 adolescents living with HIV (ALHIV) ages 15-21 in Kisumu, Kenya, to determine whether the game influences behavioral mediators of engagement in care and sexual risk avoidance and reduction (including knowledge, attitudes, behavioral intentions, and self-efficacy).

Official title: A Smartphone Game to Increase Engagement in Care Among African Adolescents Living With HIV

Key Details

Gender

All

Age Range

15 Years - 21 Years

Study Type

INTERVENTIONAL

Enrollment

120

Start Date

2025-04-07

Completion Date

2026-07

Last Updated

2025-08-20

Healthy Volunteers

No

Interventions

BEHAVIORAL

MyGoals

A smartphone game for ALHIV aged 15-21 yrs MyGoals includes 3 components: 1. A role-playing narrative in which all players make decisions for male and female characters navigating scenarios from adolescence and early adulthood. 2. A series of mini-games to reinforce knowledge, skills and related self-efficacy, explored in the narrative. 3. A metanarrative component, My Story, where players will create an avatar and set personal goals.

BEHAVIORAL

Standard of care

A minimum standard of care package will be identified prior to identification and recruitment of CCCs to ensure a comparable and adequate level of care is being offered to all control participants, since implementation of the range of support and care strategies recommended by the Kenya Ministry of Health differs by clinic.

Locations (1)

KEMRI Clinical Research Centre

Kisumu, Kenya