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RECRUITING
NCT06990724
NA

Effectiveness Testing of a Videogame Intervention (No Baby No) to Decrease Contraception Non-use Among Adolescents.

Sponsor: Weill Medical College of Cornell University

View on ClinicalTrials.gov

Summary

The purpose of this study is to evaluate the effectiveness of a videogame compared to an attention/time control at reducing contraceptive non-use among adolescents.

Official title: Effectiveness Testing of a Videogame Intervention (No Baby No) to Decrease Contraception Non-use Among Adolescents: A Randomized Trial

Key Details

Gender

All

Age Range

15 Years - 20 Years

Study Type

INTERVENTIONAL

Enrollment

850

Start Date

2025-06-11

Completion Date

2027-11

Last Updated

2025-12-22

Healthy Volunteers

Yes

Interventions

OTHER

Videogame Intervention

No Baby No video game

OTHER

Commercial game control

Commercial video game

Locations (7)

Sesame Flyers International Inc.

Brooklyn, New York, United States

El Barrio Operation Fightback

New York, New York, United States

King of Kings Foundation

Queens, New York, United States

New York Center for Interpersonal Development (NYCID)

Staten Island, New York, United States

Bronx Health Link

The Bronx, New York, United States

ASPIRA

The Bronx, New York, United States

Destination Tomorrow

The Bronx, New York, United States