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NOT YET RECRUITING
NCT07038889
NA

Overground Virtual Reality (VR) Gait Rehabilitation for Traumatic Brain Injury (TBI)

Sponsor: Indiana University

View on ClinicalTrials.gov

Summary

The purpose of this study is to evaluate a new virtual reality (VR)-based rehabilitation program designed to help individuals with traumatic brain injury (TBI) improve their walking abilities in real-world settings. By comparing immersive VR-assisted overground gait therapy to contemporary non-immersive, treadmill-based VR therapy (i.e., C-Mill), the investigators aim to determine its effectiveness in enhancing mobility and quality of life for TBI patients.

Official title: Investigating the Feasibility and Translational Therapeutic Benefits of Overground, Fully Immersive Virtual Reality (VR) Gait Rehabilitation Therapies for Individuals With Traumatic Brain Injury (TBI)

Key Details

Gender

All

Age Range

18 Years - Any

Study Type

INTERVENTIONAL

Enrollment

60

Start Date

2026-03-01

Completion Date

2027-06

Last Updated

2026-02-27

Healthy Volunteers

No

Interventions

DEVICE

C-Mill VR+ by Motek

Participants perform treadmill-assisted walking while interacting with non-immersive, game-like environments displayed on screens attached to the treadmill.

DEVICE

Walk-over-Ground

This intervention utilizes the HTC VIVE Pro 2 system for a realistic, fully immersive VR-assisted overground gait therapy. The immersive VR environment is designed to mimic real-world scenarios and challenges, enhancing the rehabilitation process by engaging patients in naturalistic gait activities.

Locations (1)

Indiana University Health, Neurorehabilitation & Robotics

Indianapolis, Indiana, United States