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RECRUITING
NCT07040722
NA

Effects of the Use of an Immersive Virtual Reality Device on Handwriting in Children Aged 6 to 13 With Handwriting Difficulties ( RVALIGO )

Sponsor: Fondation Ildys

View on ClinicalTrials.gov

Summary

Difficulties in learning to write affect a large number of children and can have a significant impact on their personal and professional future. To facilitate this learning process, develop fun, motivating and effective devices for the different skills involved in writing (motor skills, postural control, visual attention, letter recognition) is needing. Virtual Reality (VR) seems to be a promising tool for this purpose. The SCED (Single Case Experimental Design) methodology is adapted to this study to evaluate the impact of VR on learning to write, as it allows a high level of evidence and is applicable to a heterogeneous population such as that affected by difficulties in learning to write. The study will include an original study of 3 children and 3 replications of 3 children each. In total, 12 children will be included in four different settings. This study will determine whether VR training can facilitate learning to write. The main objective of this study is to evaluate the impact of immersive virtual reality training on handwriting using the Evaligo tool to assess static, kinematic and pressure parameters of handwriting in children aged 6 to 13 with handwriting difficulties according to a SCED methodology.

Official title: Effects of the Use of an Immersive Virtual Reality Device on Handwriting in Children Aged 6 to 13 With Handwriting Difficulties : a Randomized Multiple Baseline Single-case Experimental Design (SCED)

Key Details

Gender

All

Age Range

6 Years - 13 Years

Study Type

INTERVENTIONAL

Enrollment

12

Start Date

2025-10-01

Completion Date

2027-09-01

Last Updated

2025-12-24

Healthy Volunteers

No

Interventions

OTHER

Baseline

During the baseline, children will carry out their standard paper-and-pencil exercises for writing difficulties (that their perform during usual rehabilitation).

OTHER

Intervention

During the intervention, they will carry out usual exercises and they will use VR 15 minutes during each session

Locations (5)

Cabinet d'ergothérapie Scol'Ergo

Pont-de-l'Arche, Eure, France

Cabinet Ker ergo

Brest, Finistère, France

Fondation ILDYS

Brest, Finistère, France

Cabinet d'ergothérapie - Maison des Korrigans

Lesneven, Finistère, France

Fondation ILDYS

Brest, France, France