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How Virtual Reality Can Help Neurodivergent Children Improve Their Attention
Sponsor: New York Institute of Technology
Summary
The goal of this study is to determine whether playing a virtual reality (VR) game can help neurodivergent children pay attention for extended periods. The study includes children ages 9 to 18 who have autism, ADHD, learning differences, or movement coordination challenges. The program lasts for 6 weeks. During this period, children will play a VR game twice per week, with each session lasting 25 minutes.
Official title: Improvement of Sustained Attention Through Immersive Virtual Reality in Neurodivergent Children
Key Details
Gender
All
Age Range
9 Years - 18 Years
Study Type
INTERVENTIONAL
Enrollment
40
Start Date
2026-02-02
Completion Date
2026-04-06
Last Updated
2026-01-14
Healthy Volunteers
Yes
Conditions
Interventions
Virtual Reality
Participants will engage in an immersive virtual reality (VR) game intervention designed to improve visual attention skills. The intervention employs a VR game called Electrical Maze, which requires players to maintain sustained visual attention and respond to game challenges that develop focus and inhibitory control. Each participant will complete scheduled VR gaming sessions that target attentional skill development. During the sessions, children interact with the Electrical Maze game, which presents visual tasks that require them to identify and respond to specific visual cues while inhibiting responses to non-target stimuli.
Locations (1)
Inclusive Sports and Fitness, Inc.
Old Westbury, New York, United States