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Using Generative AI to Enhance Clinical Prioritization and Cultural Competence of Students in Community Health Practice
Sponsor: The University of Hong Kong
Summary
This is a pragmatic, cross-over randomized, two-group pre \& post-test experimental design aims to connect health discipline students from local and overseas countries to go through adventure-based escape rooms embedded with home setting scenarios.
Official title: Using 'Interactive Escape Room Incorporated Generative AI' to Enhance Clinical Prioritization and Cultural Competence of Health Discipline Students in Community Health Practice - A Randomized Controlled Cross-over Study
Key Details
Gender
All
Age Range
18 Years - 40 Years
Study Type
INTERVENTIONAL
Enrollment
100
Start Date
2025-04-01
Completion Date
2025-10-31
Last Updated
2026-04-24
Healthy Volunteers
Yes
Conditions
Interventions
Virtual Escape Room
To prepare health discipline students for effective interdisciplinary learning in a global learning environment, a novel pedagogical innovation is proposed in this project - using an interactive 'Escape Room ER' that encompasses situational and cultural awareness to enhance the delivery of appropriate prioritized care for community people in home setting. 'Escape room' is a game-based learning that shows evidence in motivating and engaging students in the learning process. The online rooms will be designed by the interdisciplinary teachers of involved institutions collaboratively, based on the concept of situational awareness that includes perception of the elements in the environment, comprehension of the situation, and projection of future status. To achieve the overall goal of developing prioritization skills and cultural competence skills of participating students, they will be empowered in mastering generative AI (ChatGPT) to acquire answers that pertain to specific scenarios.
Locations (1)
5/F, Academic Building, 3 Sassoon Road, Hong Kong
Hong Kong, Hong Kong