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Feasibility and Effectiveness of Gamified Digital Intervention to Prevent Alcohol and Mental Health Risks
Sponsor: Loyola Marymount University
Summary
This study evaluates the impact of a novel smartphone application on alcohol consumption, alcohol-related problems, and psychological well-being. Participants invited into the study are biological females between the ages of 18 and 59 years of age who signup to use the app and who live in the United States.
Key Details
Gender
FEMALE
Age Range
18 Years - 59 Years
Study Type
INTERVENTIONAL
Enrollment
1752
Start Date
2026-04-01
Completion Date
2027-12
Last Updated
2026-04-23
Healthy Volunteers
Yes
Conditions
Interventions
Gamified Social App Supporting Womens' Health & Well-being
The gamified social app supporting womens' health and well-being delivers weekly gamified personalized normative feedback on questions about alcohol use, stress coping behaviors, other health behaviors, and mental health experiences, in the context of a social guessing game about peers. The app also includes an interactive social community (browsable profiles, social feed allowing users to post, like, comment, and discuss), and a supportive psychoeducational resource library that contains 35 supportive articles written by experts in womens' health and well-being.
Psychoeducational Resource Library Access Only
This is a web version of the app's psychoeducational resource library containing 35 articles written by experts in womens' physical and mental health. The article library is identical to what is available inside the app.
Locations (1)
Loyola Marymount University
Los Angeles, California, United States