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COMPLETED
NCT07570693
NA

Visual Training Effects in Esports Players

Sponsor: Balikesir University

View on ClinicalTrials.gov

Summary

This randomized controlled study aims to investigate the acute effects of a single session of web-based visual training on balance, reaction time, and cognitive function in professional e-sports players. Participants will be randomly assigned to either a web-based visual training group or a control group. The intervention group will receive a single approximately 25-minute session including eye relaxation, eye movement exercises, convergence-divergence, accommodation, figure-ground perception, and visual attention exercises. The control group will receive no intervention. Balance, reaction time, and cognitive function will be assessed at baseline and immediately after the intervention.

Official title: The Effect of Web-Based Visual Training on Balance, Reaction Time, and Cognitive Function in Professional Esports Players

Key Details

Gender

All

Age Range

12 Years - 30 Years

Study Type

INTERVENTIONAL

Enrollment

30

Start Date

2026-03-15

Completion Date

2026-04-28

Last Updated

2026-05-06

Healthy Volunteers

Yes

Interventions

BEHAVIORAL

Web-Based Visual Training

Participants received a single session of web-based visual training lasting approximately 25 minutes. The session included eye relaxation, eye movement exercises, convergence-divergence, accommodation, figure-ground perception, and visual attention exercises.

Locations (1)

Balikesir University

Balıkesir, Bigadiç, Turkey (Türkiye)