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RECRUITING
NCT07641153
NA

VR-Based Cognitive Stimulation Games for Delirium Prevention

Sponsor: The Methodist Hospital Research Institute

View on ClinicalTrials.gov

Summary

This trial aims to evaluate the feasibility, safety, and acceptability of a virtual reality (VR)-based cognitive stimulation game to reduce postoperative delirium among older surgical patients at high risk due to pre-existing cognitive impairment.

Official title: Virtual Reality-Based Cognitive Stimulation Games for Enhancing Attention and Preventing Delirium in Older Surgical Patients With Cognitive Impairment

Key Details

Gender

All

Age Range

Any - 65 Years

Study Type

INTERVENTIONAL

Enrollment

90

Start Date

2026-04-24

Completion Date

2029-05-01

Last Updated

2026-06-11

Healthy Volunteers

No

Interventions

OTHER

Virtual Reality Software

The ReCognition virtual reality (VR) software is delivered via an Oculus Quest 2 device. This three-dimensional simulated software was designed to improve attention and executive functions. The VR session will occur once per day for 20 minutes.

OTHER

Virtual Reality movies

This virtual reality software is delivered via an Oculus Quest 2 device. The Oculus Quest 2 device will be used to watch an educational movie. The VR session will occur once per day for 20 minutes.

OTHER

Nurse led control arm

Reality orientation therapy focused on time, place, and person, administered twice daily, typically at the beginning and end of nursing shifts.

Locations (2)

Houston Methodist Hospital

Houston, Texas, United States

Houston Methodist Research Insititute

Houston, Texas, United States