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COMPLETED
NCT07646236
NA

Gamification Versus E-Learning for Electrocardiogram Education

Sponsor: Taiwan Municipal An-Nan Hospital-China Medical University

View on ClinicalTrials.gov

Summary

This randomized controlled study aims to compare the effectiveness of a gamification educational method and an e-learning educational method for electrocardiogram (ECG) education. Nursing students and novice nurses are randomly assigned to either a gamified learning group or an e-learning group. The study evaluates whether the gamification approach improves ECG knowledge, learning confidence, and learning satisfaction compared with conventional e-learning instruction.

Official title: Comparing the Effectiveness of Gamification Educational Method and E-learning Educational Method

Key Details

Gender

All

Age Range

18 Years - 65 Years

Study Type

INTERVENTIONAL

Enrollment

297

Start Date

2020-07-14

Completion Date

2020-12-23

Last Updated

2026-06-15

Healthy Volunteers

Yes

Interventions

BEHAVIORAL

Gamification Educational Method

Participants received electrocardiogram education through a self-directed e-learning educational method using online educational materials and instructional content.

BEHAVIORAL

E-learning Educational Method

Participants received electrocardiogram education through a self-directed e-learning educational method using online educational materials and instructional content.

Locations (1)

Tainan Municipal An-Nan Hospital, China Medical University

Tainan, Taiwan, Taiwan