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Gamification Versus E-Learning for Electrocardiogram Education
Sponsor: Taiwan Municipal An-Nan Hospital-China Medical University
Summary
This randomized controlled study aims to compare the effectiveness of a gamification educational method and an e-learning educational method for electrocardiogram (ECG) education. Nursing students and novice nurses are randomly assigned to either a gamified learning group or an e-learning group. The study evaluates whether the gamification approach improves ECG knowledge, learning confidence, and learning satisfaction compared with conventional e-learning instruction.
Official title: Comparing the Effectiveness of Gamification Educational Method and E-learning Educational Method
Key Details
Gender
All
Age Range
18 Years - 65 Years
Study Type
INTERVENTIONAL
Enrollment
297
Start Date
2020-07-14
Completion Date
2020-12-23
Last Updated
2026-06-15
Healthy Volunteers
Yes
Interventions
Gamification Educational Method
Participants received electrocardiogram education through a self-directed e-learning educational method using online educational materials and instructional content.
E-learning Educational Method
Participants received electrocardiogram education through a self-directed e-learning educational method using online educational materials and instructional content.
Locations (1)
Tainan Municipal An-Nan Hospital, China Medical University
Tainan, Taiwan, Taiwan