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COMPLETED
NCT07669311

Puzzle-Assisted Learning IV: Information Retention and Motivation

Sponsor: Aydin Adnan Menderes University

View on ClinicalTrials.gov

Summary

This study aims to evaluate the effect of puzzle-based education on nursing students' knowledge level, knowledge retention, and learning motivation regarding safe intravenous therapy practices. Intravenous therapy is a common but complex clinical procedure that requires accurate knowledge and skills to ensure patient safety. Traditional teaching methods may not always be sufficient to support long-term learning and student motivation. Therefore, this study uses an interactive, game-based learning approach by integrating puzzles into the education process. Nursing students are randomly assigned to either a puzzle-based learning group or a traditional education group. The study seeks to determine whether game-based learning improves learning outcomes compared to conventional teaching methods.

Official title: The Effect of Puzzle-Based Safe Intravenous Therapy Applications on Students' Knowledge Level, Knowledge Retention, and Learning Motivation: A Randomized Controlled Study

Key Details

Gender

All

Age Range

18 Years - Any

Study Type

OBSERVATIONAL

Enrollment

81

Start Date

2025-11-19

Completion Date

2026-01-08

Last Updated

2026-06-25

Healthy Volunteers

Yes

Interventions

BEHAVIORAL

Puzzle-based intravenous therapy education

This intervention uses puzzle-based learning activities to teach safe intravenous therapy practices to nursing students. The puzzles are designed to reinforce knowledge, improve retention, and increase motivation compared to traditional teaching methods.

Locations (1)

Aydın Adnan Menderes University, Faculty of Nursing

Aydin, Efeler, Turkey (Türkiye)