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Overground Virtual Reality (VR) Gait Rehabilitation for Stroke
Sponsor: Indiana University
Summary
The purpose of this study is to evaluate a new virtual reality (VR)-based rehabilitation program designed to help stroke survivors improve their walking abilities in real-world settings. By comparing immersive VR-assisted overground gait therapy to contemporary non-immersive, treadmill-based VR therapy (i.e., C-Mill), the investigators aim to determine its effectiveness in enhancing mobility and quality of life for stroke survivors.
Official title: Investigating the Feasibility and Translational Therapeutic Benefits of Overground, Fully Immersive Virtual Reality (VR) Gait Rehabilitation Therapies for Stroke Survivors
Key Details
Gender
All
Age Range
18 Years - Any
Study Type
INTERVENTIONAL
Enrollment
30
Start Date
2026-09-18
Completion Date
2027-08
Last Updated
2026-10-15
Healthy Volunteers
No
Conditions
Interventions
Walk-over-Ground
Fully-immersive, real-world environments, overground gait therapy
C-Mill VR+ by Motek
Semi-immersive, game-like environments, treadmill gait therapy
Locations (1)
Indiana University Health, Neurorehabilitation & Robotics
Indianapolis, Indiana, United States