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Gamified Program in Primary School Physical Education
Sponsor: University of Jaén
Summary
This study evaluates the effects of an 8-week gamified cooperative exergaming program implemented during regular physical education lessons in primary school children. Participants were assigned by classroom to either an experimental group, which completed "The Movement League" program integrating dance-based exergames, cooperative learning, and gamification, or a control group, which received conventional physical education. The study aims to determine whether this multicomponent intervention improves motivation toward physical education, increases habitual physical activity, and reduces sedentary behavior compared with standard physical education.
Official title: Effect of a Gamified Cooperative Exergaming Program on Motivation, Physical Activity, and Sedentary Behavior in Primary School Physical Education: A Cluster Randomized Controlled Trial
Key Details
Gender
All
Age Range
8 Years - 12 Years
Study Type
INTERVENTIONAL
Enrollment
176
Start Date
2026-02-02
Completion Date
2026-04-02
Last Updated
2026-07-23
Healthy Volunteers
Yes
Conditions
Interventions
Gamified Cooperative Exergaming Program (The Movement League)
Participants received an 8-week gamified cooperative exergaming program ("The Movement League") delivered during regular physical education lessons (two 50-minute sessions per week). The intervention integrated dance-based exergames, cooperative learning, gamification, and symbolic rewards to promote motivation, physical activity, and reduce sedentary behavior.
Conventional Physical Education
Participants received the school's standard physical education curriculum for 8 weeks (two 50-minute sessions per week), using conventional teaching methods and activities without exergames, gamification, or structured cooperative learning components.
Locations (1)
Primary school
Jaén, Spain