Clinical Research Directory
Browse clinical research sites, groups, and studies.
Sports-Based Cognitive Game Program and Attention in Athletes
Sponsor: Duzce University
Summary
This study examined whether a 12-week sports-based cognitive game program improves selective attention and changes resting frontal brain-wave activity in physically active university students. One hundred active students (18-23 years) at Düzce University completed baseline tests and were then randomly assigned by computer to an experimental group (n = 50) or a control group (n = 50). The experimental group took part in a basketball-based cognitive game program twice a week for 12 weeks (24 sessions, about 45 minutes each). The games required participants to respond to visual and verbal signals with specific movements, to remember and update information, and to make quick decisions, with difficulty increasing over the 12 weeks. The control group received no program and continued their daily lives. Selective attention was measured with the d2 Attention Test, and resting brain-wave activity was measured with a single EEG electrode at the frontal midline (Fz) as the theta/beta ratio. Both measurements were taken before and after the 12-week period. Participants in the experimental group who missed more than two sessions were excluded from the analysis.
Official title: The Effect of a Sports-Based Cognitive Game Development Program on Attention Level and Prefrontal EEG Theta/Beta Ratio
Key Details
Gender
All
Age Range
18 Years - 25 Years
Study Type
INTERVENTIONAL
Enrollment
95
Start Date
2026-02-01
Completion Date
2026-04-30
Last Updated
2026-10-15
Healthy Volunteers
Yes
Interventions
Sports-Based Cognitive Game Development Program
A structured, five-stage sports-based cognitive game development program delivered twice weekly for 12 weeks (24 sessions total, 45 minutes per session), in addition to participants' regular sports training. The program followed a gradual cognitive load principle across five stages: (1) adaptation and basic cognitive infrastructure, (2) attention and reaction development, (3) decision-making and strategy, (4) concentration and multitasking performance, and (5) reinforcement and transfer to sport. Each session included five components: greeting and orientation (3 min), attention warm-up exercises (5 min), cognitive reaction games (15 min), strategy and decision-making games (15 min), and evaluation/closing (7 min). Sessions were delivered by a single PhD-level sport sciences researcher.
Locations (1)
Duzce University, Faculty of Sport Sciences
Düzce, Turkey (Türkiye)