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COMPLETED
NCT07749937
NA

Sports-Based Cognitive Game Program and Attention in Athletes

Sponsor: Duzce University

View on ClinicalTrials.gov

Summary

This study examined whether a 12-week sports-based cognitive game program improves selective attention and changes resting frontal brain-wave activity in physically active university students. One hundred active students (18-23 years) at Düzce University completed baseline tests and were then randomly assigned by computer to an experimental group (n = 50) or a control group (n = 50). The experimental group took part in a basketball-based cognitive game program twice a week for 12 weeks (24 sessions, about 45 minutes each). The games required participants to respond to visual and verbal signals with specific movements, to remember and update information, and to make quick decisions, with difficulty increasing over the 12 weeks. The control group received no program and continued their daily lives. Selective attention was measured with the d2 Attention Test, and resting brain-wave activity was measured with a single EEG electrode at the frontal midline (Fz) as the theta/beta ratio. Both measurements were taken before and after the 12-week period. Participants in the experimental group who missed more than two sessions were excluded from the analysis.

Official title: The Effect of a Sports-Based Cognitive Game Development Program on Attention Level and Prefrontal EEG Theta/Beta Ratio

Key Details

Gender

All

Age Range

18 Years - 25 Years

Study Type

INTERVENTIONAL

Enrollment

95

Start Date

2026-02-01

Completion Date

2026-04-30

Last Updated

2026-10-15

Healthy Volunteers

Yes

Interventions

BEHAVIORAL

Sports-Based Cognitive Game Development Program

A structured, five-stage sports-based cognitive game development program delivered twice weekly for 12 weeks (24 sessions total, 45 minutes per session), in addition to participants' regular sports training. The program followed a gradual cognitive load principle across five stages: (1) adaptation and basic cognitive infrastructure, (2) attention and reaction development, (3) decision-making and strategy, (4) concentration and multitasking performance, and (5) reinforcement and transfer to sport. Each session included five components: greeting and orientation (3 min), attention warm-up exercises (5 min), cognitive reaction games (15 min), strategy and decision-making games (15 min), and evaluation/closing (7 min). Sessions were delivered by a single PhD-level sport sciences researcher.

Locations (1)

Duzce University, Faculty of Sport Sciences

Düzce, Turkey (Türkiye)