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RECRUITING
NCT07806097
NA

Self-Directed Upper Extremity Gaming in Inpatients With Stroke

Sponsor: Milap Sandhu

View on ClinicalTrials.gov

Summary

STRIVE uses a camera mounted on the in-room TV and a connected laptop to track arm and hand movements during gameplay via markerless motion capture. No controllers or wearable sensors are required, and patients initiate a session with a single button on the TV remote. Games target clinically relevant movements such as reaching and grasping, with difficulty adapting to the user.

Official title: Self-Directed Upper Extremity Gaming in Inpatients With Stroke: A Feasibility Study

Key Details

Gender

All

Age Range

18 Years - Any

Study Type

INTERVENTIONAL

Enrollment

30

Start Date

2026-07-20

Completion Date

2027-12-20

Last Updated

2026-09-08

Healthy Volunteers

No

Conditions

Interventions

OTHER

Self-Directed Therapeutic Rehab using In-room Virtual Entertainment (STRIVE)

In-room upper extremity gaming system using markerless motion tracking

Locations (1)

Shirley Ryan AbilityLab

Chicago, Illinois, United States