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NOT YET RECRUITING
NCT07825051
NA

Healing Gardens: Leveraging Serious Games to Deliver Accessible Pain-CBT and Pharmacologic Support for Patients With Advanced Cancer Managing Pain

Sponsor: Dana-Farber Cancer Institute

View on ClinicalTrials.gov

Summary

This study is being done to determine the feasibility and acceptability of Healing Gardens, a standalone mobile health serious game designed to deliver pain-CBT and cancer pain education to help patients with advanced cancer manage chronic pain.

Key Details

Gender

All

Age Range

18 Years - Any

Study Type

INTERVENTIONAL

Enrollment

46

Start Date

2027-02-13

Completion Date

2030-06-01

Last Updated

2026-09-17

Healthy Volunteers

No

Interventions

BEHAVIORAL

Healing Gardens content development/refinement activities

Participant feedback activities used to optimize the Healing Gardens serious game and related patient-facing content.

BEHAVIORAL

Healing Gardens serious game

A story-led mHealth serious game delivering pain-CBT and cancer pain education, including pain psychoeducation, pain coping skills, cognitive restructuring, and safe/effective opioid use content.

Locations (2)

Dana-Farber Cancer Institute

Boston, Massachusetts, United States

Dana-Farber Cancer Institute at South Shore

Weymouth, Massachusetts, United States