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Healing Gardens: Leveraging Serious Games to Deliver Accessible Pain-CBT and Pharmacologic Support for Patients With Advanced Cancer Managing Pain
Sponsor: Dana-Farber Cancer Institute
Summary
This study is being done to determine the feasibility and acceptability of Healing Gardens, a standalone mobile health serious game designed to deliver pain-CBT and cancer pain education to help patients with advanced cancer manage chronic pain.
Key Details
Gender
All
Age Range
18 Years - Any
Study Type
INTERVENTIONAL
Enrollment
46
Start Date
2027-02-13
Completion Date
2030-06-01
Last Updated
2026-09-17
Healthy Volunteers
No
Conditions
Interventions
Healing Gardens content development/refinement activities
Participant feedback activities used to optimize the Healing Gardens serious game and related patient-facing content.
Healing Gardens serious game
A story-led mHealth serious game delivering pain-CBT and cancer pain education, including pain psychoeducation, pain coping skills, cognitive restructuring, and safe/effective opioid use content.
Locations (2)
Dana-Farber Cancer Institute
Boston, Massachusetts, United States
Dana-Farber Cancer Institute at South Shore
Weymouth, Massachusetts, United States