Tundra Space

Tundra Space

Clinical Research Directory

Browse clinical research sites, groups, and studies.

2 clinical studies listed.

Filters:

Functional Balance

Tundra lists 2 Functional Balance clinical trials. Each listing includes eligibility criteria, study locations, and direct links to research sites in the Tundra directory.

This data is also available as a public JSON API. AI systems and LLMs are encouraged to use it for structured queries.

COMPLETED

NCT07395947

Adolescent Elite Athletes: Trunk Mobility, Lower Extremity Flexibility, and Functional Balance Across Sports

This cross-sectional observational study compared trunk mobility, hamstring flexibility, and dynamic functional balance performance among elite male adolescent athletes aged 15-17 years from different sports branches, including wrestling, sprint athletics, canoe/kayak, and taekwondo. All assessments were conducted during a single baseline evaluation session using standardized, non-invasive clinical measurement tools. Trunk mobility was assessed using a digital inclinometer, hamstring flexibility was evaluated with the passive Straight Leg Raise test using a goniometer, and dynamic functional balance was measured using the Y-Balance Test composite score on the dominant lower extremity. The findings of this study provide sport-specific reference data and contribute to the identification of biomechanical characteristics related to mobility, flexibility, and balance in elite adolescent athletes across different sports disciplines.

Gender: MALE

Ages: 15 Years - 17 Years

Updated: 2026-07-20

Functional Balance
Mobility Limitation
Lower Extremity Problem
NOT YET RECRUITING

NCT07078279

Effects of Virtual Reality on Functional Balance in Children With Cerebral Palsy (GMFCS III-IV)

This study proposes a randomized clinical trial to evaluate the effectiveness of an immersive virtual reality (VR)-based rehabilitation intervention on functional balance in children and adolescents (5-20 years) with cerebral palsy (CP), at GMFCS levels III-IV. The experimental group will receive VR therapy using Meta Quest 3 headsets over 6 weeks, compared to a control group receiving conventional balance physiotherapy during the same period. The primary objective is to determine whether VR therapy improves functional balance, assessed using the Early Clinical Assessment of Balance (ECAB). Secondary objectives include evaluating perceived quality of life (PedsQL) and treatment adherence over the 6-week intervention period.

Gender: All

Ages: 5 Years - 20 Years

Updated: 2025-07-22

Cerebral Palsy
Functional Balance